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![]() The quote isn’t inspiring because of its tragedy, but instead, because it’s the perfect representation of Crusader Kings 2 project lead Henrik Fahraeus’ thesis in the presentation: that with the proper mixture of non-player actors, open-ended gameplay, conflict, randomization, AI actors with personality, and just a bit of scripted narrative, a game can become a surprise hit. The most inspiring line of the “Emergent Narrative In Crusader Kings 2” presentation at GDC was this: “…a warrior saint who weeps over the corpses of her dead family.” It’s the last line from an “After Action Report” on the Paradox forums. ![]() The result is something akin to a replayable Game of Thrones. The grand strategy game has become popular for it’s story-driven nature, but takes it cues from such games as The Sims. ![]() ![]() ![]() Maisel, Supernatural, and The Good Fight before their new seasons premiere. In the last month alone, viewers have been able to watch new episodes of GLOW, Succession, Dear White People, and Power, and catch up on beloved series like The Crown, The Marvelous Mrs. But even after the conclusion of so many important series, thus rendering those programs ineligible for our ranking of the 100 best shows on right now (words mean stuff!), the caliber of content may be stronger than ever before. |
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